32 lines
662 B
GDScript3
32 lines
662 B
GDScript3
extends CanvasLayer
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_QuitButton_pressed():
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get_tree().notification(MainLoop.NOTIFICATION_WM_QUIT_REQUEST)
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func _input(event):
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if event.is_action_pressed("pause"):
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if get_tree().paused == false:
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show()
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get_tree().paused = true
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else:
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hide()
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get_tree().paused = false
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func _on_ResumeButton_pressed():
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hide()
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get_tree().paused = false
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