[gd_scene load_steps=6 format=2] [ext_resource path="res://Player.gd" type="Script" id=1] [ext_resource path="res://Art/player_walk1.png" type="Texture" id=2] [ext_resource path="res://Art/player_walk2.png" type="Texture" id=3] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 2 ), ExtResource( 3 ) ], "loop": true, "name": "PlayerWalk", "speed": 5.0 } ] [sub_resource type="RectangleShape2D" id=2] extents = Vector2( 3, 12 ) [node name="Player" type="KinematicBody2D"] position = Vector2( 493, 165 ) script = ExtResource( 1 ) __meta__ = { "_edit_group_": true } [node name="AnimatedSprite" type="AnimatedSprite" parent="."] scale = Vector2( 2, 2 ) frames = SubResource( 1 ) animation = "PlayerWalk" [node name="BodyHitBoxShape" type="CollisionShape2D" parent="."] position = Vector2( 0, 2 ) scale = Vector2( 2, 2 ) shape = SubResource( 2 ) [node name="AttackHitBox" type="Area2D" parent="."] [node name="AttackHitBoxShape" type="CollisionPolygon2D" parent="AttackHitBox"] disabled = true [node name="AnimationPlayer" type="AnimationPlayer" parent="."]